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Category Archives: D & D
Pathfinder Second Edition
In conjunction with Paizo updating the look and navigation of their Web site came the announcement of Pathfinder Second Edition. There will be a preview/playtest copy available around August (I put my request in with Rogues Gallery) before the final version next … Continue reading
Ultimate Magic
On the surface this is Pathfinder‘s take on D&D’s 3.5 series called The Complete…and it is, to a limited point. Similarities: Introduction of a new base class, the Magus. More Feats. More Spells. Not done by WOTC: More variants and archetypes for … Continue reading
Bestiary 2
Paizo’s second of six Bestiary reference books for GMs. The first one was pretty important to have because it contained the most common monsters in Fantasy, namely other humanoids (goblins, orcs, gnolls), dragons (mandatory), giants (again, mandatory) and demons. B2 is closer to … Continue reading
Advanced Player’s Guide
This is the closest equivalent to D&D’s Players Handbook II, which I really miss from the 3.5e days. Within APG‘s 336 pages are a slew of ideas to implement into any Pathfinder game. Originally, I bought this for the potential options the Witch … Continue reading
Tomb of Annihilation: traps and things
One good thing about all RPGs, they often agree on the scale for miniatures! According to Hero Forge, the place where we get our customized avatars of our PCs, they’re 30mm but I remember when the goal was 25 and I … Continue reading
GameMastery Guide
This optional rule book is Paizo’s version of the DungeonMaster’s Guide but is aimed mostly at newcomers and/or starting GMs. I bought it because I’m guilty of being a completist plus there was little for Pathfinder beyond adventures and adventure paths. I did … Continue reading
GM Screen
I don’t have this so I don’t have an in-depth opinion but these days I’m indifferent to GM Screens due to my style of play. I can hide the dice-rolls via my iPhone/iPod. I’m also more about keeping the game … Continue reading
Bestiary
The first of six monster books from Paizo at the time of writing this and the perfect companion for the GM since the players need monsters to encounter and/or defeat. Originally I had shied away from the Bestiary series because I … Continue reading
Pathfinder Core Rulebook
As Picayune celebrates Pathfinder turning 10 this year, I wanted to break down the books I have in order of their release. If I don’t have the book, I will have little if any opinion about it to be fair to said book. … Continue reading
Pathfinder turns 10
After eight years, Wizards of the Coast (WOTC) decided to release D&D’s Fourth Edition (4e); probably on orders from Hasbro. There were hopes 4e would correct some of the issues Third Edition/3.5 (3e/3.5e) were having, namely grappling, campaign-busting spells and … Continue reading
My incredible D&D furniture from Cosmo Joe’s 6d6
Today’s plug for Gamer’s Weekend is this awesome D&D furniture I backed via Kickstarter last year. Cosmo Joe covered the essentials for when your players go dungeon crawling: taverns, offices and bedrooms! My initial investment got me the standard set … Continue reading
Specialized dice for spell-casters from Cosmo Joe
Practically every gaming group has that guy in the group. The one who always plays the wizard/sorcerer so he can unleash a some serious damage via magic: fireballs, lightning bolts, magic missile, etc. Well, now, thanks to Cosmo Joe, you can … Continue reading
Cool flying/levitating aid for my D&D game!
This week I will be participating again in what my old D&D group established as Gamer’s Weekend, a mini-Convention of friends/acquaintances where it’s non-stop games in a house on a summer camp Jeremy’s mom owns. You could say it has … Continue reading
Another pro-D&D essay
TED talks tend to be something I take with a grain of salt. You hear some good ides but my complaint is that these “talks” are often Silicon Valley oligarchs lecturing other Silicon Valley oligarchs. Ergo, their “solutions” will flop … Continue reading
Let my freak flag fly #3
Christmas 1981, my parents bought me the boxed set sequel to the Basic Game…Expert! They didn’t know D&D was divided into two different “brands.” I was more into the Advanced, hardback books and needed the Dungeonmaster’s Guide, but I really didn’t … Continue reading