Category Archives: D & D

Gaming, usually Dungeons & Dragons

Mythic Adventures

Upon its introduction, I was skeptical and somewhat uninterested in Mythic since I really wanted Pathfinder’s equivalent to WOTC’s old Epic book; it covered characters at 21st and higher levels. Then the podcast my local comic/game store does got me to change … Continue reading

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Ultimate Campaign

The next optional rulebook fleshing out Campaigns by providing new elements for plays and GMs. Chapter One covers Character Backgrounds. Wisely, Paizo put this into an optional book instead of the numerous page WOTC wasted in their 5E Player’s Handbook. For … Continue reading

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Greg Gorden

I was able to be one for two at this year’s Chupacabracon by meeting a Roleplaying Game legend Greg Gorden! He designed many games (TORG, Earthdawn) but my absolute is DC Superheroes published by Mayfair from 1985-199? Despite Champions being … Continue reading

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NPC Codex

I often look down on these codices because they’re a different kind of cash grab, a book of NPCs which is one of the easiest things to publish. It’s been done many times in many games over many years. Like 76 … Continue reading

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Ultimate Equipment

Equipment is the most useful and a favorite reference book. Inside are hundreds of items, even non-magical. Since it’s very thorough, for my game, it is the de facto source for gear, overruling the Core Rulebook and (I think) GMG. The bulk of … Continue reading

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The rebuttal I’ve been waiting for!

Often I find myself holding down my vomit when I see SUVs with large stick-figure families on the back door. My personal prejudice also envisions them being frequent attendees at the local godbarns, trying to push Austin into their hypocritical … Continue reading

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Pathfinder Pawns: Bestiary Box

This will be quick since this is a product I’ve never bought nor have given much thought. The basic box game comes with pawns to get people started and I’m figuring this product helps continue. I personally prefer minis but … Continue reading

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Happy Tabletop Day 2018

Today is the second big Holy Nerd Day, after RSD comes the celebration of boardgames be they new (No Thank You Evil), contemporary (Settlers of Catan) or old standbys (Risk, Clue and Monopoly).  It is nice to see newer games rise up … Continue reading

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Player Character Folio

As I go through all the Paizo/Pathfinder materials in chronological order, it is rather odd that they never published any kind of character sheets right away. This they’ve “corrected” for StarFinder. Plus, one thing I know from my brief year in … Continue reading

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Sherwood Forest Faire ’18

I think I will be writing about the recent past for a while since I am continuously having a good time and failing to get these events posted in relative time, unless it’s somebody famous passing away. One exception is … Continue reading

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Advanced Race Guide

This is Pathfinder‘s take on one of my favorite 3e books, Savage Species. In the original for D&D, WOTC laid down a solid set of options on how to integrate other races and monsters as PCs into the game. I agreed with … Continue reading

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Horse/Mount solution

Thanks to following the Pathfinder group on FaceBook, I discovered this cool solution for my players’ minis whenever they’re on horseback. The only downside was there’s some assembly required. I scored ten of them, enough for my players and a few for … Continue reading

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Ultimate Combat

Somewhat the counter to Ultimate Magic as Combat focuses on all aspects of fighting with more archetypes, classes and whatever. Chapter 1 is over a quarter of the book but it’s divided into two sections. New Classes and additional Archetypes for … Continue reading

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AT-ST on the move!

This kick-ass mini came with the core game Imperial Assault. Like most Fantasy Flight games, it uses D&D dice but with goofy symbols on them instead of numbers. For me, I just picked up the game and expansion packs to have Star … Continue reading

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Bestiary 3

Usually by the third monster book, the accusation of “cash grab” is often heard. Me, I don’t mind so much. I fondly remember 2e’s binder approach with their Monster Manual. You could buy different packs of monsters which were often organized … Continue reading

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